July 11, 2008

Physical Challenge: TEGWAR Drinking Game

AngryMobFunRun_1024.jpgIt's been a while since we've done a physical challenge, so we think it's high time we give you another idea for something stupid to do this weekend. TEGWAR is a drinking game we used to play in college, and we'll give you a hint: it's really only fun for the people who are in on the joke.

What you need:

  • A co-conspirator
  • Alcoholic beverages
  • Gullible friend (s)
Other things that are helpful:
  • Any other gaming-related items you have at hand (dice, cards, paper & scissors, hats, whatever)
  • A knowledge of other drinking games you can pillage from
  • A background in theater
  • Wit, guile, and nerves of steel. Lacking that, you should have your running-away shoes on
To boil things down, you and your co-conspirator tell your group of friends that you have a great game to play, but one of the rules is that you can't tell them the rules. The ostensible goal of the game is for your dupes friends to figure out the rules. The true objective is to see how weird you and your ally can make things before anyone figures out that you're just making shit up.

If anyone plays this, please let us know the results down to the last contusion. See the more full description of how to play below.

Tegwar stands for "The Endless Game Without Any Rules", and is best played with people who are already slightly drunk. You and your friend who knows the game say something like, "Hey, we've got this great game to play", and then say that you'll explain the rules as you go along. The goal of the game is to get the people who aren't in on it bombed out of their minds. Generally, it's best if you base the rules for your session of Tegwar off of a game you're already familiar with. A card game, a dice game whatever. You then start in with whatever premise you've come up with, and then 'catch' people breaking rules.

Saying a phrase, playing a certain card, looking at you funny, whatever. Impose whatever penalty you see fit. The real trick with this game is to make it belivable to the rest of the crew. This is what your buddy is for. If you take no drinks yourself, you might be accused of making things up (which you are). You and your buddy should call each other on occasion, and perhaps correct each other on rules. It helps if you or your buddy has acting experience. If your friends get really plastered, you win. If they use your own contrived rules against you, or figure out that you're making things up, you lose.

"Rules" found at Bar None Drinks

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Posted by Jake Jamieson at July 11, 2008 11:38 AM
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